Peter Helmut Wohlfarth
Hi, I'm Peter Wohlfarth.
I had a wonderful childhood in the city of Leipzig (Germany) and developed an interest in the world at an early age, wondering how I could turn my plans into reality.
This website is intended to represent me and also serve as part of my application (for an internship).
But it should also function as a data center for my games and applications.
At age 10, I wrote my first line of code, and today I already have my own 3D engine (throught OpenGL) and my own programming language... Jigsaw Script.
I have worked with the following programming languages and systems:
-
App-Development:
- The triple pack: HTML, JS, CSS
- Java
- Kotlin (Android) Game-Development:
- OpenGL, 3D-Grafic-Computing (through LWJGL a Javalibrary)
- C# Hardware-Development:
- Python
- C++ My-Own-Language-Development:
- Compiling (Tokenizing, Parser), Interpreter...
You can access the respective subpages in the images below and the headline above.
As just mentioned, this page is also aimed at the people I want to do my internship with. So now I want to talk about my internship and give you all the information.
My internship at AppsfactoryAt my school, I can do a two-week (22.06.2026 - 02.07.2026) internship wherever I want. So, of course, I wanted to apply for something that suits me,
that I'm good at, and that I enjoy, which is software development. First of all, I wanted to apply to Mojang,
because Minecraft (which is from Mojang) is my favorite game and I have a lot of experience in this area (3D game development).
Unfortunately, Mojang is no longer accepting interns, so I had to change my plan. So I looked around and found what I was looking for.
Namely, you! I have always enjoyed developing apps (since I started programming) and why not do an internship with you?
In addition, your location in Leipzig is perfect, as I live in Leipzig myself. So now I am asking you if this is possible or if there are any problems.
I look forward to your response. Thank you and enjoy viewing my own website (which I developed in HTML/CSS/JS).
My selfcoded Minecraft
My PianoSimulator
My AI JigsawGPT
My friend and me at our house
My code (Java in IntelliJ IDE)
My own robot - Auxillian III
My own Snakegame (JS)
My own Minecraft mod (Extension)
My auto redstone timer in Minecraft, which is count my playtime
My own programming language - Jigsaw Script - JSS
I love it to coded with OpenGL (through LWJGL) because I'm intrested how 3D-Graphics works. Yes and now I know how... With Triangles, here my own litle Simulation:
It's so interesting how the shaders works and how the 3D-Vertex will be transformet to a 2D display-coords. And I looked at how the vertex shader works mathematically.
I mean, it's just fantastic that the MVP-matrix converts the vertex vector to a clip space.My projects are simple, except for one... Minecraft coding by my self. But that means that I should have a lot of interesting tasks ahead of me. But look under sektion "Projects" for more information about my projects.
My Ideas for the futur with OpenGL or Vulkan are I mean interesting. My plan is my own game-engine with multiplayer and my own programming language... JSS (The Graphic on the bottom),
voxel-game like Minecraft but with smaller blocks (/16) the voxels and a randomized infinity world with kinetic energy for machines.
and hardware-simulation-engine (Like redstone but with logical-gates, like OR, XOR, AND, NOT)